Astra · Idyll · the Aeons · the Veins

Aniimo Lore: the World of Astra and Idyll

Astra is the city humanity built above Idyll after leaving Earth; Idyll is the continent the nine Aeons are said to have created, fed by the Veins under its soil. Below: every illustrated card of the game's World codex, then the murals, then the main story.

  • 30 illustrated cards
  • 17 murals and pictures
  • 5 chapters
  • 1,083 words, the game's own

The world, as the game tells it

Aniimo opens on two worlds stacked on top of each other. Astra is the floating city humanity built after leaving Earth: a doomsday shelter that became a metropolis once it found the continent below. Idyll is that continent, wild, alive, and home to the creatures the whole game is named after. The Lore screen in the game explains both in short illustrated cards, and every one of them is reproduced below, word for word.

Read them in order and the game's systems stop being abstractions: the Veins under the ground are why Branches, Blooms, Lumin Amber and the Prismana Flow exist; Twine is the bond that makes a Pathfinder; the ruined Ancient Idyll civilisation and its Mechina are what the Sanctum dungeons are about. The story chapters, the letters and diaries and the curios and legendary perfumes each get their own page.

Astra

Astra

Astra

Astra

The predecessor of Astra was a doomsday shelter carrying the seeds of Earth’s civilization. After a long journey, it discovered Idyll. Humans built the city of Astra floating above Idyll into a vibrant metropolis and began exploring the continent.

Lumintech

Lumintech

With the discovery of Crystal energy and Ancient Civilization ruins on Idyll, researchers developed Lumintech, powered by Crystals. This efficient and clean new energy technology completely solved Astra’s energy problems.

Aniimo Craze

Aniimo Craze

Aniimo help Astraeans explore Idyll, and young people long to have their own Aniimo companions. Many Aniimo have moved into Astra alongside their human guardians. In newly built districts, facilities and products serving Aniimo can be seen everywhere.

Polaris Institute

Polaris Institute

Polaris Institute

An educational and research institution founded by renowned scholar and explorer Oswen, dedicated to Aniimo research and Idyll expeditions.

Students and Aniimo study and train together under the Institute’s guidance, living and growing side by side.

Aniimology Department

Aniimology Department

Aniimology is dedicated to documenting Aniimo ecosystems, analyzing Aniimo biological profiles, building the Aniilog, sharing Aniimo knowledge with the public, and developing Aniimo facilities to help create an environment where humans and Aniimo can coexist harmoniously.

Pathfinding

Pathfinding

The Pathfinding Dept. conducts scientific research and field expeditions. Its members venture deep into uncharted natural landscapes, investigate mysterious ancient ruins, uncover the secrets of Idyll, and drive the Expedition ever onward toward the next coordinates.

Battle Art

Battle Art

The Battle Art Dept. was established to strengthen physical training and prepare for crises in the wild. Using Holo-simulation technology, it focuses on improving human-Aniimo combat coordination and cultivating exceptional battle skills.

Outpost

Outpost

The outpost prepared by Polaris Institute for the Expedition provides Pathfinders exploring Idyll with services such as level assessments, Research Console reports, rest and healing, resource supply, and convenient teleportation.

Aniipod

Aniipod

The Aniipod, developed by Polaris Institute, is a device capable of catching, equipping, and training Aniimo. Its interior uses spatial folding technology to provide a comfortable resting space for Aniimo.

Omni-glove

Omni-glove

A Lumintech device provided by Polaris Institute for its members. This smart information device integrates multiple applications.

It also features twining enhancement, skill casting, energy transmission, and more.

Idyll

Idyll

Idyll

Idyll

Bidding farewell to their lost Earth homeland, humanity discovered a brand-new world: the beautiful and vibrant continent of Idyll. Its scenery is picturesque, its life diverse, and wondrous creatures called Aniimo can be found in every corner.

Genesis Legend

Genesis Legend

Legend holds that nine Aeons together created Idyll, each guarding a different domain. Under their guidance, Idyllians and Aniimo live together in harmony.

Life in Idyll

Life in Idyll

Unlike Astra’s trendy bustle, this land retains its untouched natural character. Simple-hearted Idyllians live peacefully here, adapting to the land, building settlements, and developing their industries with the help of Aniimo.

Ancient Idyll

Lost Civilization

Lost Civilization

The once-glorious Ancient Idyll Civilization now lies in ruins. Venture deep into Sanctum ruins scattered across the land to uncover the secrets of Mechina. What forgotten stories lie sealed behind this lost history?

Mechina

Mechina

A wondrous technology invented by the Ancient Idyllians under the guidance of the Prime Aeons. At its core are magical devices capable of channeling Vein energy. It is said that the original purpose of this technology was to repair damaged Veins.

Ancient Sanctum

Ancient Sanctum

The Sanctum ruins scattered across Idyll were built by the Ancient Idyllians to repair damaged Veins. Descend into the depths of a Sanctum and activate long-dormant Mechina to restore the flow of Vein energy.

Zephyr Coast

Zephyr Coast

Zephyr Coast

The domain ruled by the Aeon Aeolus, where sea breezes carry the fragrance of Duskwhisper, ocean waves play the melody of the tide’s song, and dazzling gems are born from the dance of earth flames. It is a fertile land of green fields, sea isles, and warm earth.

Breezy Plains

Breezy Plains

The green plains beloved by the wind, where silver sands stitch together blue seas and green hills. Low-drifting clouds wander over the soft grasslands, and beneath the snowy foothills a sea of flowers paints the land with romantic color. A small perfumery village lies nestled within.

Zephyr Coast Settlement

Bloomville, Breezy Plains

Bloomville, Breezy Plains

Known as "the place where flowers bloom in abundance," this village is famed for its flowers and perfumes. Once every decade, a grand celebration called the "Bloom Festival" is held here, during which the residents present their handmade perfumes and await the Guardians’ blessing.

Vein

Vein

Vein

Beneath Idyll lies an intricate network of Veins, like the pulse of the natural world itself. The Veins ceaselessly send the energy needed for all life to grow to the surface. Places rich in Vein energy are always brimming with life.

Branch

Branch

Branch

Where the Veins converge, Branches form. The Idyllians believe that the Aeons deliver vitality to the land through the Veins, and so they treat Branches with reverence. By touching a Branch with sincerity, one can listen to the heartbeat of the earth and feel the Aeons’ blessing.

The Branch’s Influence

The Branch’s Influence

Touching a Branch and receiving the Veins’ acceptance and protection helps Pathfinders move through Idyll. When Vein energy is strong, not only does it invigorate the body, but Aniimo living nearby will also gather and become active, triggering a Wild Surge.

Bloom

Bloom

Blooms form at the intersecting nodes of the Vein network. Through Blooms, one can teleport quickly between Vein nodes. Many Idyllian settlements are built around Blooms.

Lumin Amber

Lumin Amber

Long ago, Idyll underwent a violent vibration, and Vein energy scattered. Over the ages, this drifting energy condensed into radiant Lumin Amber and scattered across the land. Returning Lumin Amber to a Branch helps nurture the Veins.

Prismana Flow

Prismana Flow

When enough Lumin Amber has merged with a Branch, the surging Veins once again pour abundant vitality into the earth. The overflowing energy rises into the sky and forms the brilliant Prismana Flow, drawing out the rare Prismana Form Aniimo.

Aniimo

Aniimo

Aniimo

Aniimo is the collective name for the wondrous creatures living across Idyll. They come in a rich variety of forms and habits. Aniimo not only wield Elemental Energy but can also evolve to change their appearance and enhance their abilities.

Evolve

Evolve

Evolution is an important transformation on an Aniimo’s growth journey. It not only enhances their abilities but also changes their appearance. Some Aniimo, influenced by different factors during growth, can even branch into different individuals.

Form

Form

The same species of Aniimo may evolve into different Forms in different regions, weather, times of day, or other special environments in order to survive. There is also a rare Form that only appears in a Prismana environment.

Twine

Twine

Twine

A mysterious bond exists between humans and Aniimo, allowing hearts to connect and senses to be shared.

Pathfinders can observe and perceive the world through their Aniimo’s perspective.

Pathfinder

Pathfinder

Since the Ancient Idyll era, the few who could twine with Aniimo have been called Pathfinders. Polaris Institute enhances the stability of twining through training and technological devices, though the underlying reasons for twining remain to be studied.

Murals and archival pictures

The World tab also keeps pictures: two cave murals from the Helgon and Infergon legend, the four panels of the Century-Old Promise, and the two picture strips of Jenny and Johnny. The captions are the game's.

Helgon Cave Mural

Mural of the Birth of Infergon

Century-Old Promise

Jenny’s Entrance

Johnny’s Race Car

The main story, chapter by chapter

The quest log's Main Story, with the blurb the game shows on each chapter card. The regional legends (the "Journey" chapters), the Growth Story and the Home quests are on the story page.

  1. 1

    Journey to Idyll

    I’ve joined the expedition team as a special observer!
    Beautiful and wondrous Idyll, here I come!
    Aniimo–here I come!

  2. 2

    Setting Out Again

    You’ve joined the Institute and returned to Idyll.
    New adventures and challenges await.
    Time to earn this land’s recognition–let’s go!

  3. 3

    Journey to Bloomville

    Bloomville, city of flowers and fragrance.
    Irisalis, Prismana,
    And the Bloom Festival, where wishes come true...

  4. 4

    Flowers and Butterfly Shadows

    Seek the fragrance of flower fields.
    There, where butterfly wings dance–
    What wonders await us?

  5. 5

    Rainbow of the Ground

    Guided by ancient scents,
    We finally come face to face with the Irisalis.
    Before our eyes, what beauty awaits?

More from the Lore screen

17 September 2026