Light
Light is one of the nine elements in Aniimo's elemental matchup system.
- 2 Aniimo
- 0 regions
- 504 top total
Light type matchups
Light attacks deal 1.6x damage to Wind and Dark, and Light Aniimo take 1.6x from Dark while shrugging off Fire, Water, Grass and Light at 0.625x. Aniimo has no immunities, and an element attacking its own type is resisted rather than neutral.
- Weak to
Dark
Standout Light Aniimo
About the Light roster
Light is one of the nine confirmed elements in Aniimo's combat system, alongside Fire, Water, Grass, Lightning, Ice, Earth, Wind and Dark. Every Aniimo carries one or two of these elements, and the matchups between them decide who holds the advantage in a fight, see the type chart for how the wheel turns. Light is currently the one element with no Aniimo documented in our index: every creature recorded so far belongs to the other eight. Community discussion often ties the launch starters Lunara and Helion to Light, but Aniimo has published no official index entry confirming the element of either, so we don't list them here, and we will never present an unconfirmed type as fact. The moment an official Light-typed Aniimo surfaces, its full base-form statline and skills will appear above this note. Until then, this page tracks what is actually known about Light, and is honest about what isn't.
Light is one of Aniimo's nine elements, wielded by 2 documented creatures in the closed-beta index. By combat role the roster splits into . Their habitats span 0 regions. On defence the Light roster leans balanced: its average P.DEF of 65 sits against an average M.DEF of 65, with mean attack at 116. Helion is the strongest overall (504 total attributes), Helion hits hardest (ATK 116), and Helion is the bulkiest (HP 90); the hardest shield-breaker is Helion (BREAK 85). Every figure here is a base-form in-game statline harvested from the official index. Tap any name for its full skill kit, traits and habitats.
Every Light Aniimo
Helion
Lunara