Aniimo systems
Held Items & Contracts
A held item is the one piece of gear an Aniimo carries into battle, and the system that replaced runes at launch. There are 24, each in three rarities that share one effect, 15 enhancement levels above them, and at the top a contract that ties one item to one creature family for good.
Mark of the Strong: Breezy Plains
The held items (24)
Every item exists three times. The effect is identical in all three; what changes is the stat it adds and the Combat Power it carries.
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Gargantuan Horn
BREAK
Equipped Aniimo gain 0.7 additional BREAK per level.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Ferocious Fang
Damage Amp
Equipped Aniimo gain 0.7 additional ATK per level.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Giant Tortoise Shell
HP
Equipped Aniimo gain 0.7 additional P.DEF and M.DEF per level.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Spirited Feather
REGEN
Equipped Aniimo gain 0.7 additional REGEN per level.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Heartseeker Pendant
Damage Amp
Grants a 50% chance to trigger an additional 10 Might damage after landing a critical hit.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Vanguard’s Whistle
Damage Amp
Increases Final Damage by 25% against targets above 70% HP.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Finisher Bell
Damage Amp
Increases Final Damage by 30% against targets below 30% HP.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Supreme Elixir
Damage Amp
Increases final damage by 50%, but reduces max HP to 1. (Does not apply to Support Aniimo.)
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Destiny’s Dice
Damage Amp
Randomizes damage dealt between 70% and 150%.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Ambusher’s Cloak
Damage Amp
Damage Amp +25% for attacks in stealth or from behind.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Capacitous Battery
Damage Amp
Increases Ultimate damage by 30%.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Explosive Gloves
Damage Amp
Increases Damage Amp by 5% for every 10 EP currently available.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Avenging Gear
BREAK
When taking damage, gains a Counter Mark. Increases the next BREAK damage dealt by 30%.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Echoing Grimoire
Damage Amp
Increases damage dealt by 5% when using the same skill consecutively. Stacks up to 5 times.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Fission Needles
Damage Amp
Each basic attack has a 50% chance to deal double damage.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Auspicious Bell
REGEN
When using a skill, 20% chance to gain 5 EP.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Miraculous Fleece
Enhanced Healing Effect
Transfers 10% of the target’s excess healing to the Aniimo with the lowest HP percentage.
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Rare
+2 % CP 50 -
Epic
+4 % CP 100 -
Legendary
+6 % CP 200
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Marching Flask
HP
Restores 1.4% HP for every 10 meters moved.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Nature’s Breath
HP
After standing still for 3s, enters a rooted state and gains 25% DMG reduction. Effects end immediately upon moving.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Lightning Needle
HP
Continuously deals Lightning damage equal to 2% of max HP to enemies within 3 meters.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Heritage Amulet
HP
Grants a shield equal to 4% of max HP for 5s after taking damage 10 times.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Rekindling Feather
HP
Revives immediately after becoming Fainted and restores 10% max HP. CD: 180s.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Pearl of the Sea
REGEN
Increases Movement Speed by 25% and REGEN by 15% while in water terrain. Lasts 2s after leaving.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
-
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Seeds of Spring
HP
Restores 0.5% HP every second while standing on Turf.
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Rare
+3 % CP 50 -
Epic
+5 % CP 100 -
Legendary
+10 % CP 200
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Enhancement
Enhancing a held item raises its effect. Each level asks for EXP, and the higher levels are open only to the higher rarities.
| Level | Effect | EXP | Open to |
|---|---|---|---|
| +1 | +5 % | 100 | RareEpicLegendary |
| +2 | +10 % | 150 | RareEpicLegendary |
| +3 | +15 % | 200 | RareEpicLegendary |
| +4 | +20 % | 250 | RareEpicLegendary |
| +5 | +25 % | 300 | RareEpicLegendary |
| +6 | +30 % | 350 | EpicLegendary |
| +7 | +35 % | 400 | EpicLegendary |
| +8 | +40 % | 450 | EpicLegendary |
| +9 | +45 % | 500 | EpicLegendary |
| +10 | +50 % | 550 | EpicLegendary |
| +11 | +60 % | 600 | Legendary |
| +12 | +70 % | 650 | Legendary |
| +13 | +80 % | 700 | Legendary |
| +14 | +90 % | 750 | Legendary |
| +15 | +100 % | 800 | Legendary |
Exclusive Contract Held Item
After forming a contract, any Aniimo of the bound family equipped with this Held Item will receive a core skill enhancement.
Forge a Pact
Unlocks on a Legendary held item at enhancement +15. Costs 10 × Mark of the Strong: Breezy Plains.
Signature Skill Boost · Equip the exclusive contract Held Item to activate enhancement effects.
Mark of the Strong: Breezy Plains The 37 families a contract can bind (of 45)
- Baleetle
- Besauce
- Boiler Chicken
- Bolty
- Bonesky
- Budclaw
- Budsquire
- Bulbly
- Celestis
- Chirpi
- Cozite
- Cubbo
- Dewy
- Eko
- Emberpup
- Fahloo
- Fentuft
- Flutternym
- Helion
- Helmut
- Hummin
- Iris
- Jawling
- Leaf Hat Firefly
- Little Lightning Chirp
- Lunara
- Morphling
- Nimbi
- Pebbling
- Pomegg
- Shelly
- Skippy
- Sparkelf
- Sparki
- Squarrel
- Susuta
- Wisptis
Families with no contract yet: Bubbeep, Cheekie, Malangel, Popapus, Prawnch, Reefish, Saws, Vaspaon
The marks
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Mark of the Strong: Breezy Plains
Legendary
Establishes a contract between the Aniimo and its Carried Items to enhance the core skill.
A sigil wreathed in a strange glow, sealing away the will and legacy of mighty Aniimo through the ages.
Where it comes from Report an Alpha-Mutation Aniimo at the Outpost · Participate in Holo-Battle Sim
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Mark of the Strong: Whisperwake Isles
Legendary
Establishes a contract between the Aniimo and its Carried Items to enhance the core skill.
A sigil wreathed in a strange glow, sealing away the will and legacy of mighty Aniimo through the ages.
Where it comes from Report an Alpha-Mutation Aniimo at the Outpost
No family can be contracted with it in this version.
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Sparkling Sigil
Legendary
Use to transform an Aniimo into a Sparkling Aniimo. Can also be exchanged at the Outpost Vendor for Sparkling Pigments.
A mark wrapped in a strange glow. It holds the special energy needed to grant an Aniimo the Sparkling mutation.
Where it comes from Report a Sparkling-mutation Aniimo at the outpost.
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Mini Sigil
Legendary
Use to give an Aniimo Mini Body Type.
A strange mark wrapped in a soft glow. It holds the special energy needed to grant an Aniimo the mini-size mutation.
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Sparkling Pigment
Legendary
Can only be used on Sparkling Prismana Aniimo. Randomly changes their Sparkling Hues.
A sigil wreathed in shifting colors, holding the rare energy needed to change an Aniimo’s Sparkling Hue.
Where it comes from Item Exchange
Where held items come from: Defeat Alphas · Explore Idyll and open chests
