Pathfinder Challenge
- Recommended level
- 44
- Team level
- 44
First-clear rewards (once per fight)
-
×300 Safaris -
×1 Star Sand -
×2 Common Held Item Core -
×2 Fragment - Besauce -
×50,000 Credits
Dragon Knight

The game recommends for this duel:
Fire
Lightning
Light
Best picks
Fire super effective on 1 of 2
Lightning super effective on 1 of 2
Light super effective on 1 of 2
Best picks
Lightning super effective on 3 of 4
Light super effective on 3 of 4
Fire super effective on 1 of 4
First-clear rewards (once per fight)
×300 Safaris
×1 Star Sand
×2 Common Held Item Core
×2 Fragment - Besauce
×50,000 Credits First-clear rewards (once per fight)
×20 Sparkling Crystal
×4 Star Shard
×5 Growth Fruit
×50,000 Credits “Right, from a force angle analysis, the back should be a blind spot for counters...”
“Oh, you’re here. I’m studying weak points in counter moves. My hypothesis is that hitting from behind disrupts the rhythm of counters.”
“I’ll use my Helgon against you. Countering is its specialty. Try targeting its back and test my theory.”
“My experiment isn’t about taking a beating without even fighting back. We need a tougher fight!”
“Just as predicted! Back attacks really do break counters! The data matches my hypothesis perfectly! Thank you. This experimental data is invaluable.”
“Off to write up my notes and find the next breakthrough.”
“Oh? It’s you. Good, I recently reached a new conclusion about the timing window for back-hit weakpoints, and I need someone to help verify it.”
“Let’s have a match and see if you can catch an opening.”
“So the timing gap is right there. Creative tactic! Your approach gave me a new idea. Noted.”
Russet Highlands
See the spot on the interactive mapFour Aniimo and a line on each: the teams that beat Thunder, most liked first.
No team shared against Thunder yet. Post the one that won.
Tell how you beat them, the team you used and the order you knocked their Aniimo out; paste a screenshot with Ctrl+V. Player notes stay out of search engines until reviewed.