Field Notes

Every Aniimo hides traits on its Aniilog page. The game only shows a clue. Here we photograph those moments together, and the solution is one click away.

traits
192
Aniimo
86
to photograph
48
Research Points each
+50
0 / 192 photographed by the community
Emberpup
No. 001
Emberpup 4 traits · 200 Research Points
  1. Trait 01 ClueA Better Way to Clear Obstacles
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    Power of Fire

    Complete Sanctum: Burning Brambles

    Vines in the way? Annoying wooden crates? If Emberpup does not like it, one fireball burns it all away.

    +50 Research Points

  2. Trait 02 ClueWhy Chase The Flock?
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    Natural Instinct

    Take a photo of Emberpup chasing Nimbis

    Lively Emberpup finds it fascinating when these light, cloud-like sheep float into the air.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  3. Trait 03 ClueDon’t Underestimate the Spark
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    First Little Flame

    Clear Sanctum: First Spark.

    Emberpup’s flame may be tiny now, but it’s training like it’s got something to prove. Give it time–that little spark’s going to turn into a wildfire.

    +50 Research Points

  4. Trait 04 ClueA Neighbor Who Hates the Cold
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    Ice and Fire Rivals

    Twine with Emberpup and approach a wild Bonesky.

    Those fiery little paws just can’t stand the cold sneaking around the mountains.

    +50 Research Points

Flameruff
No. 002
Flameruff 3 traits · 150 Research Points
  1. Trait 01 ClueAlways surrounded by followers?
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    Leaderly Presence

    Twine with Flameruff and approach Emberpup

    Flameruff always attracts Emberpup eager to grow stronger, and it does not mind teaching them a thing or two.

    +50 Research Points

  2. Trait 02 ClueNobody Touches My Pack
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    Duty of the Omega

    Witness Flameruff enter battle to protect Emberpup.

    In a united pack, hurting one member is a challenge to the Omega. Flameruff will never let that slide.

    +50 Research Points

  3. Trait 03 ClueSoaring Flames
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    Master of Fire

    Complete Sanctum: Rising Flame

    Fire can be a powerful weapon, but Flameruff knows it can do far more than just win battles.

    +50 Research Points

Scorchhowl
No. 003
Scorchhowl 3 traits · 150 Research Points
  1. Trait 01 ClueAn Invisible Opponent
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    Imaginary Enemy

    Take a photo of Alpha Scorchhowl training alone.

    When there is no opponent around, Scorchhowl practices its fighting skills against an imaginary foe.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Scorchhowl.

    An unyielding will to fight erupts like flame from its chest, and it longs to test itself against a stronger opponent.

    +50 Research Points

  3. Trait 03 ClueThe Secret of the High Kick
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    Jump high, dodge fast

    Precisely dodge 1 attack using [Fire Kick]

    Scorchhowl’s Fire Kick excels at High Jump, using the force of its descent to increase its Might while also taking to the air to evade the opponent’s ATK.

    +50 Research Points

Inferlupa
No. 004
Inferlupa 2 traits · 100 Research Points
  1. Trait 01 CluePeace and Quiet Are a Luxury
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    Non-stop Argument

    Take a photo of Inferlupa’s souls arguing with one another.

    Three heads mean three opinions. Even deciding which foot to move first can turn into a full-blown argument.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueAn Obsession That Won’t Fade
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    Soulshackle

    Complete Journey: Warrior.

    Even after life ends, the soul remains bound by its obsession with growing stronger. Is that a blessing, or a curse?

    +50 Research Points

Celestis
No. 005
Celestis 4 traits · 200 Research Points
  1. Trait 01 ClueWas That A Meteor?
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    Aerial Glide

    Sanctum: Soaring Glide

    By spreading its wing membranes, Celestis catches the air during its descent and glides freely through the sky.

    +50 Research Points

  2. Trait 02 ClueDr. Glass’s Research Topic
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    Table Manners

    Help Dr. Glass complete his research on Celestises.

    Yours, mine, who cares? Celestis knows the safest place for anything is in its belly.

    +50 Research Points

  3. Trait 03 ClueCelestis’s Treasure
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    All Mine!

    Encounter a blessed Celestis in the trees.

    Celestis hides unfinished Starines away. No other Celestis can find them!

    +50 Research Points

  4. Trait 04 ClueThe Tastiest Treat
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    Foodie Joy

    Take a photo of Celestis eating Starines.

    Starines are Celestis’s favorite food. It could eat them every meal and never get tired of them.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Stellarys
No. 006
Stellarys 3 traits · 150 Research Points
  1. Trait 01 ClueCelestis’ Meteor Festival
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    Gentle Miracle

    Place 3 large Starines under the tree in the Celestis outpost.

    Hidden in the shadows, the mysterious mage works a little miracle for Celestis. Even mages have a gentle side.

    +50 Research Points

  2. Trait 02 ClueThe Mage’s Charm
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    Superstar

    Twine with Stellarys and approach Celestis.

    Whenever this mysterious mage appears, Celestis can’t help but gather around and follow along.

    +50 Research Points

  3. Trait 03 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Stellarys.

    A great mage draped in radiant colors, wielding the power of Prismana as its own.

    +50 Research Points

Chirpi
No. 007
Chirpi 4 traits · 200 Research Points
  1. Trait 01 ClueBorn to Ride the Wind
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    Wind Riding

    Complete Sanctum: Rising Wind

    Learning to ride air currents and fly higher is basic training for Chirpi.

    +50 Research Points

  2. Trait 02 ClueA Chirpi Away from the Flock
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    Born for More

    Encounter a blessed Chirpi

    Ambitious Chirpi practices its whistling somewhere quiet, determined to amaze everyone one day.

    +50 Research Points

  3. Trait 03 ClueMood Killer?
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    Born to Meddle

    Twine with Chirpi and approach Susuta while it is courting

    When Chirpi spots a courting pair, it cannot help whistling to cheer them on. More often than not, it only ruins the moment.

    +50 Research Points

  4. Trait 04 ClueAn empty seat?
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    Whistling Ode

    Join a group of Chirpi while they are singing

    Chirpi eagerly joins the chorus, tuning its pitch and training its ear for music.

    +50 Research Points

Tromber
No. 008
Tromber 2 traits · 100 Research Points
  1. Trait 01 CluePlayful Meets Lively
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    Perfect Match

    Twine with Tromber and sing near a wild Chirpi.

    What could match the lively rhythm of a trombone better than a playful whistle?

    +50 Research Points

  2. Trait 02 ClueTrombone Ensemble in the Rain
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    Rainy-Day Blues

    Take a photo of a Tromber performing in harmony with the rain.

    Rainy days may feel gloomy, but Tromber finds the patter of raindrops lively enough to play along with.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Cornet
No. 009
Cornet 2 traits · 100 Research Points
  1. Trait 01 ClueDoes Cornet hate other Cornet?
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    Steal the Spotlight

    Twine with Cornet and approach another Cornet

    Cornet loves being the center of attention, so it naturally dislikes any other Cornet that might steal its thunder.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Cornet.

    Draped in radiant colors, Cornet leaves a Prismana trail in the air with every note it plays.

    +50 Research Points

Tubster
No. 010
Tubster 2 traits · 100 Research Points
  1. Trait 01 ClueEnergy Absorption and Conversion
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    Built for Pressure

    Trigger a total of 10 stacks of buff while Gale Guard is active.

    Tubster may not be agile enough to dodge, but it has learned to turn incoming attacks into shield energy.

    +50 Research Points

  2. Trait 02 ClueFace the impact head-on!
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    Wounded Pride

    Break Alpha Tubster’s shield

    Tubster is confident in its defenses, but when its guard is broken, it stays down for quite a while.

    +50 Research Points

Iris
No. 011
Iris 4 traits · 200 Research Points
  1. Trait 01 ClueDancing alone is no fun at all
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    Dance Power Unleashed

    Twine with Iris and dance near a wild Iris.

    Dancing with friends and encouraging each other give Irises passion to keep dancing.

    +50 Research Points

  2. Trait 02 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Irises

    Irises can change their form depending on their environment, each one a unique splash of colour.

    +50 Research Points

  3. Trait 03 ClueFlorists’ little helpers?
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    Florists’ Helpers

    Complete Quest: Come Out, Floret

    Irises can help surrounding plants grow better, so flower growers love having them in their fields.

    +50 Research Points

  4. Trait 04 ClueDreamy colors of prismana
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    Prismana Form

    Encounter a Prismana Form Iris.

    The prismana flows along the veins, painting the petals in radiant hues and showing the blessing bestowed by the earth.

    +50 Research Points

Irisal
No. 012
Irisal 3 traits · 150 Research Points
  1. Trait 01 ClueDancers in the Spotlight
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    Picture-Perfect Poses

    Take a photo of Irisal dancing.

    Irisals love being captured on camera, always smiling for the lens – they want as many people as possible to witness their vibrant dances.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Irisals

    Evolved from Irises, Irisals carry forward the distinctive traits of different forms of Irises.

    +50 Research Points

  3. Trait 03 ClueDreamy colors of prismana
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    Prismana Form

    Encounter a Prismana Form Irisal.

    A graceful turn sends skirts flying; prismatic petals fall, leaving trails of iridescence in their wake.

    +50 Research Points

Skippy
No. 013
Skippy 3 traits · 150 Research Points
  1. Trait 01 ClueDid that lotus leaf just move?
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    Lotus Leaf Hat

    Startle a disguised Skippy

    The lotus leaf on Skippy’s head blocks the sun and helps it blend in, letting it cool off in the water without a care.

    +50 Research Points

  2. Trait 02 ClueHat-Spinning Manners
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    One Big Happy Family

    Twine with Skippy and spin its hat near Glacy.

    For Skippy, spinning its lotus leaf is simply good manners. It may be a clumsy little greeting, but Glacy usually answers with surprising warmth.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  3. Trait 03 ClueA Drippy Little Test
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    Water and Fire Don’t Mix

    Twine with Skippy and approach Emberpup.

    A wet Skippy is all it takes to send a water-shy Emberpup running.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Pranky
No. 014
Pranky 1 trait · 50 Research Points
  1. Trait 01 ClueThe Temptation of Free AC
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    A Moment of Cool

    Twine with Glacy and approach Pranky

    Pranky loves the cold and gathers around Glacy to enjoy the chill it gives off.

    +50 Research Points

Glacy
No. 015
Glacy 2 traits · 100 Research Points
  1. Trait 01 ClueGentle Healing Water
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    Healing Instinct

    Twine with an Aniimo and approach Glacy while at low HP

    Kind by nature, Glacy will treat any injured creature it finds alone.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Glacy

    Prismana power glows like gold inside its ice crystals, flowing gently through its body like ripples of light.

    +50 Research Points

Leafy
No. 016
Leafy 1 trait · 50 Research Points
  1. Trait 01 ClueVibrant Blooms
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    Nurturing Power

    Use Blooms of Vigor to upgrade Turf into Vitality Blooms

    Leafy nurtures flowers and grass, filling creatures that step among them with renewed vitality.

    +50 Research Points

Nimbi
No. 017
Nimbi 3 traits · 150 Research Points
  1. Trait 03 ClueFloating Like Clouds
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    Light as Air

    Take a photo of a floating Nimbi

    When Nimbis want to float, they fluff up their wool and expand their bodies, then use air currents to lift themselves into the air.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 04 ClueDandelions That Won’t Blow Away
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    Sleep Without a Care

    Blend in with the floating Nimbi

    Want a nice sleep away from Emberpups? The top of a dandelion might be a good place.

    +50 Research Points

  3. Trait 05 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Nimbi

    Nimbis can alter their forms to adapt to different environments, and each form is unique.

    +50 Research Points

Turbo
No. 018
Turbo 4 traits · 200 Research Points
  1. Trait 01 ClueNature’s Diversity
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    One in Each Form

    Encounter all different forms of Turbos

    Evolved from Nimbis, Turbos carry forward the distinctive traits of different forms of Nimbis.

    +50 Research Points

  2. Trait 02 ClueNimbis can be stuck on them?
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    Entangled Wool

    Get Nimbis stuck on an Alpha Turbo and make it fall down

    After hitting a Nimbi, their wool would tangle up, affecting the Turbo’s balance.

    +50 Research Points

  3. Trait 03 ClueThey can fly higher in a fog?
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    Invisible Lift

    Complete Sanctum: Chasing Clouds

    There are invisible currents among the clouds that make Turbos lighter and fly higher.

    +50 Research Points

  4. Trait 04 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Turbo.

    The power of Prismana becomes a flowing galaxy woven through its fur, tracing shimmering paths across the night sky and scattering moonlight and starlight into the wind.

    +50 Research Points

Dreaple
No. 019
Dreaple 2 traits · 100 Research Points
  1. Trait 01 ClueNaughty or Nice, All Must Sleep
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    Sleep Tight

    Put an Enraged Grizbo to sleep using Dreaple.

    Even the most ferocious soul cannot resist the drowsiness that comes from being wrapped in a Dreaple’s mist, sooner or later, they drift off to sleep.

    +50 Research Points

  2. Trait 02 ClueNever Enough Sleep
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    5 More Minutes

    Take a photo of a Dreaple having a nice dream

    Surrounded by fleece full of dream energy, the drowsiness washes over you. Why not simply drift into a nice sleep and wonderful dream?

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Hummin
No. 020
Hummin 4 traits · 200 Research Points
  1. Trait 01 ClueThe Doctor’s Research Topic
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    My Head Hurts

    Help the Doctor complete their research on Hummin

    When buried in the soil, Hummin gets dizzy from heavy shock waves and pops out uncontrollably.

    +50 Research Points

  2. Trait 02 ClueKeep Off the Grass
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    Watch Your Step

    Take a photo of Hummin in disguise

    With nothing else to do, Hummin buries itself in the soil to absorb nutrients, looking just like a low-growing plant.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  3. Trait 03 ClueBe Kind to Plants
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    Grass Feels Pain Too

    Break Hummin’s disguise

    Hummin hates being stepped on and fears fire that gets too close.

    +50 Research Points

  4. Trait 04 ClueSmall Body, Big Dreams
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    Giant in the Mist

    Encounter the blessed giant Hummin in Mistwoods

    Hummin has one dream: to grow tall enough to trample every creature that ever stepped on its leaves.

    +50 Research Points

Hexxin
No. 021
Hexxin 3 traits · 150 Research Points
  1. Trait 01 ClueDo Not Disturb
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    Eviction Order

    Get yourself teleported by a Hexxin of the Mistwoods.

    Hexxin’s sound waves can knock trespassers out cold, then toss them mercilessly from its territory.

    +50 Research Points

  2. Trait 02 ClueA Curse That Won’t Let Go
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    Endless Torment

    Trigger EP recovery 10 times on a single target within 5s

    A curse is only the beginning. For any creature that offends it, Hexxin has endless energy for revenge.

    +50 Research Points

  3. Trait 03 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter Hexxin in Prismana Form.

    Prismana colors bloom beneath its hat brim. The dark dress is not meant to be subtle, but to set off that dazzling, dreamlike glow.

    +50 Research Points

Tuckin
No. 022
Tuckin 2 traits · 100 Research Points
  1. Trait 01 ClueNo one said it was a one-on-one
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    Power of the Crowd

    Have 3 summoned Hummin present at the same time

    A Tuckin can secrete pheromones to trick nearby Hummins, making them see it as their leader and fight for it!

    +50 Research Points

  2. Trait 02 ClueA Strong Leader Makes Strong Followers
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    Master Tactician

    While Tuckin is digging in, use summoned Hummin to defeat the target.

    They usually send their henchmen to do their fighting.

    +50 Research Points

Budclaw
No. 023
Budclaw 2 traits · 100 Research Points
  1. Trait 01 ClueDon’t Panic in a Crisis
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    Blind Panic

    Photograph the moment Budclaw is knocked dizzy from a collision.

    Though Budclaw is fast when burrowing to escape, panic makes it crash headlong into rocks, leaving it dazed.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 CluePlants That Need Love?
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    Heart Flutter

    Photograph Budclaw’s blooming courtship display.

    When Potential Budclaw Partners share close contact, the "Heartbloom" on their heads undergoes a wondrous change.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Shrubclaw
No. 024
Shrubclaw 1 trait · 50 Research Points
  1. Trait 01 ClueShrubclaw’s Territorial Instinct
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    Basic Needs

    Bring a Shrubclaw or Twine with one and approach a wild Shrubclaw of the matching gender

    To protect their lazy life half-buried in the sun, Shrubclaw will fight over sunlight and soil.

    +50 Research Points

Geoclaw
No. 025
Geoclaw 2 traits · 100 Research Points
  1. Trait 01 ClueThose Claws Look Strong
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    Hunting Tools

    Take a photo of Geoclaw showing off its claws

    With its Heartbloom sealed under thick crystal and unable to provide nutrients, Geoclaw developed powerful claws to hunt prey.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueEvery cage has its weak point, right?
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    Elemental Counter

    Break Geoclaw’s ice prison using Fire skills

    Basic attacks can hardly break the prison Geoclaw creates. Only fire can melt solid ice.

    +50 Research Points

Sparki
No. 026
Sparki 2 traits · 100 Research Points
  1. Trait 01 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Sparkis

    Sparkis can alter their forms based on different living environments, and each form is unique.

    +50 Research Points

  2. Trait 02 ClueAlways up to mischief?
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    Nighttime Flames

    Twine with Sparki and approach Flutternym

    Sparkis take advantage of Flutternyms’ phototaxis to draw them close and pretend to burn their wings as a prank.

    +50 Research Points

Flamerion
No. 027
Flamerion 2 traits · 100 Research Points
  1. Trait 01 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Flamerions

    Evolved from Sparkis, Flamerions carry forward the distinctive traits of different forms of Sparkis.

    +50 Research Points

  2. Trait 02 ClueDon’t run too slow or you might get singed
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    Everything Has a Weakness

    Twine with Flamerion and approach Hummin

    Flamerions just love the prank of running after Hummins and trying to ignite their leaves.

    +50 Research Points

Flutternym
No. 028
Flutternym 3 traits · 150 Research Points
  1. Trait 01 ClueNighttime Party
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    Light Chaser

    Glows to attract cloaking Flutternyms

    Flutternyms have bad vision during nighttime and would mistake all light sources for friends and approach them.

    +50 Research Points

  2. Trait 02 ClueIs that a flower or a Flutternym?
    See the solution Hide the solution

    Flower Dwellers

    Startle a Flutternym while it’s in disguise

    With petal-like spots along their wing edges, Flutternyms work hard to blend into the Sea of Flowers.

    +50 Research Points

  3. Trait 03 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Flutternyms

    Flutternyms can alter their forms based on different living environments, and each form is unique.

    +50 Research Points

Gracewing
No. 029
Gracewing 1 trait · 50 Research Points
  1. Trait 02 ClueNature’s Diversity
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    Adaptive Form

    Encounter all different forms of Gracewings

    Evolved from Flutternyms, Gracewings carry forward the distinctive traits of different forms of Flutternyms.

    +50 Research Points

Somniwing
No. 030
Somniwing 1 trait · 50 Research Points
  1. Trait 01 ClueEveryone Gets Sleepy
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    Good Sleep

    Make a Nighttime Form Susuta fall asleep using hypnotic spores.

    The scales of Somniwings can help flowers grow, but creatures exposed to too much of the scale dust will fall into a deep sleep.

    +50 Research Points

Eko
No. 031
Eko 2 traits · 100 Research Points
  1. Trait 01 ClueWon’t they feel dizzy sleeping like this?
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    Upside Down

    Take a photo of an Eko sleeping upside down

    Hanging upside down from branches or rocks not only keeps them safe from ground dangers, but also allows a rapid takeoff by using the momentum when dropping.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueThey’ll spot you even when you’re in Cloak state!
    See the solution Hide the solution

    Soundwave Detection

    Approach an Eko while in Cloak state

    With ears as sharp as radar dishes, Ekos can accurately sense surrounding sound waves, making any visual trickery pointless.

    +50 Research Points

Eklue
No. 032
Eklue 2 traits · 100 Research Points
  1. Trait 01 ClueNothing gets past their eyes
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    Anticipate the Move

    Use Detect Weakness to apply Weakness Marks to 8 targets simultaneously.

    With keen observation, Eklues can easily read an opponent’s movements and weaknesses and come out with the most effective means of attack.

    +50 Research Points

  2. Trait 02 ClueMessages carried on the wind
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    Keen Senses

    Twine with a Lumin Stage wind-type Aniimo and approach Eklue

    The flow of air, the rustle of grass... nothing escapes the keen senses of an Eklue.

    +50 Research Points

Budsquire
No. 033
Budsquire 3 traits · 150 Research Points
  1. Trait 01 ClueFollowing the Strong
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    Knight’s Little Follower

    Twine with Thornblade and approach wild Budsquire.

    Budsquire follows the knight for protection, but that’s not the whole story. It’s also watching, learning, and dreaming of becoming that strong one day.

    +50 Research Points

  2. Trait 02 ClueThe Doctor’s Research Topic
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    Budding Blade

    Help the Doctor complete the research on Budsquire.

    Even the smallest bud can be dangerous once it draws its blade.

    +50 Research Points

  3. Trait 03 ClueCombat Training
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    Knight’s Trial

    Blend into Budsquire’s wooden plaque combat training

    Budsquire has never given up its sword training. One day, it hopes to become a knight who can protect everyone.

    +50 Research Points

Thornblade
No. 034
Thornblade 3 traits · 150 Research Points
  1. Trait 01 ClueTrue strength means protecting the weak
    See the solution Hide the solution

    Sword of Protection

    Witness a Thornblade engage with enemies to protect Budsquires

    Thornblades will protect Budsquires until they have enough courage and strength to protect themselves.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Thornblade.

    When the prismana-filled water flow gathers at its wrist to form a spiraling sword, it can deliver a strike that pierces through space itself.

    +50 Research Points

  3. Trait 03 ClueThe way of the powerful
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    Unparalleled Swordsmanship

    Cast Thorny Defense upon taking a hit.

    Thornblades can deflect attacks with their swords and immediately launch a counter attack.

    +50 Research Points

Melloblum
No. 035
Melloblum 2 traits · 100 Research Points
  1. Trait 01 ClueThe rich fragrance is irresistible
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    Soft Fragrance

    Twine with Melloblum and approach Budsquire

    Pure white and beautiful, Melloblums use their gentle fragrance to ease conflict. That softness, so unlike thorns, is something Budsquires deeply admire.

    +50 Research Points

  2. Trait 02 ClueA salute to blooming courage
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    A Rose’s Respect

    Twine with Thornblade and approach Melloblum

    Melloblums understand the courage it takes to wield thorns, and despite their differing beliefs, they offer respect to every knight they face.

    +50 Research Points

Pomegg
No. 036
Pomegg 3 traits · 150 Research Points
  1. Trait 01 ClueHere for the Show
    See the solution Hide the solution

    Egging Them On

    Have other wild Aniimo fight near a wild Pomegg.

    Pomegg may be scared of fighting, but the moment a battle breaks out, it rushes over to cheer. Maybe it just wants a little credit when the winner is crowned.

    +50 Research Points

  2. Trait 02 ClueA disguise that fools no one
    See the solution Hide the solution

    Trembling Egg

    Take a photo of a Pomegg withdrawing into its shell

    When startled, Pomeggs will withdraw into their shells to disguise themselves as eggs, but the uncontrollable shaking always gives them away.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  3. Trait 03 ClueNature’s Diversity
    See the solution Hide the solution

    Adaptive Form

    Encounter all different forms of Pomeggs

    Pomeggs can take on different forms depending on their environment, and each form is unique.

    +50 Research Points

Pomawk
No. 037
Pomawk 3 traits · 150 Research Points
  1. Trait 01 ClueSoul signals clashing
    See the solution Hide the solution

    Soundwave Clash

    Twine with a Pomawk and compete in a singing contest with wild Pomawks.

    Singing with all their strength and letting the soundwaves clash in the air is Pomawks’ special way of greeting each other.

    +50 Research Points

  2. Trait 02 ClueFight and dance to the beat
    See the solution Hide the solution

    Drop the Beat

    Achieve the perfect effect of Rhythm Combo.

    Dropping the beat at the perfect moment is how Pomawks synchronize their combat and performance skills.

    +50 Research Points

  3. Trait 03 ClueNature’s Diversity
    See the solution Hide the solution

    Adaptive Form

    Encounter all different forms of Pomawks.

    Evolved from Pomeggs, Pomawks carry forward the distinctive traits of different forms of Pomeggs.

    +50 Research Points

Dewy
No. 038
Dewy 1 trait · 50 Research Points
  1. Trait 01 ClueNectar has many uses
    See the solution Hide the solution

    Multiple Purposes

    Take a photo of Dewy collecting nectar

    Dewies not only eat nectar but also feed their babies and build their nests with it.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Fragrancier
No. 039
Fragrancier 2 traits · 100 Research Points
  1. Trait 01 ClueA scent no Dewy can resist?
    See the solution Hide the solution

    Sweet and Pleasant Scent

    Twine with Fragrancier and approach Dewy

    Fragranciers smell like a combination of flowers and nectar, and nearby Dewies just can’t help but follow them.

    +50 Research Points

  2. Trait 02 ClueWhat is it doing with that tail feather?
    See the solution Hide the solution

    Test Feather

    Take a photo of a Fragrancier making perfume

    The tail feathers are the most fragrant part of a Fragrancier, and it can improve its scent formula by sniffing the tail feathers.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Wisptis
No. 040
Wisptis 2 traits · 100 Research Points
  1. Trait 01 ClueAn Elusive Figure
    See the solution Hide the solution

    Elusive Presence

    Use detection to reveal a cloaked Wisptis

    Wisptis uses Cloak to avoid needless conflict and save stamina for real challenges.

    +50 Research Points

  2. Trait 02 ClueStruggle Among Kin
    See the solution Hide the solution

    Survival of the Strongest

    Twine with Wisptis and approach another Wisptis

    Wisptis can only evolve by defeating its own kind, so it keeps its distance from other Wisptis to avoid being caught off guard.

    +50 Research Points

Ignitis
No. 041
Ignitis 2 traits · 100 Research Points
  1. Trait 01 ClueDoes Cloak mean combat?
    See the solution Hide the solution

    Hunting Team

    Twine with Ignitis and enter Cloak near an uncloaked wild Wisptis.

    When Ignitis enters Cloak, it means it has locked onto its prey. Other Wisptis will also react quickly, taking care not to startle the target.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Ignitis.

    Its body blends into the night, yet its twin scythes remain strikingly bright. A contrast born of the Ignitis’s absolute confidence in its own prowess.

    +50 Research Points

Bonesky
No. 042
Bonesky 3 traits · 150 Research Points
  1. Trait 01 ClueCan’t sneak up from behind?
    See the solution Hide the solution

    Sharp Hearing

    Try approaching Bonesky from behind

    Those big ears catch every sound nearby. Even footsteps from behind can give you away.

    +50 Research Points

  2. Trait 02 ClueWhy is that snowball running around?
    See the solution Hide the solution

    Moving Snowball

    Twine with Nimbi and approach Bonesky

    Bonesky mistakes Nimbi’s fluffy white wool for a pile of snow and can’t wait to dive in and play.

    +50 Research Points

  3. Trait 03 ClueFrozen solid! Who did this?
    See the solution Hide the solution

    Time-Out

    Wake the frozen Bonesky in the frozen cave

    Mischief comes naturally to Bonesky, but disturbing Glynsera’s rest can earn it a frosty punishment.

    +50 Research Points

Fenrier
No. 043
Fenrier 2 traits · 100 Research Points
  1. Trait 01 ClueHow to Walk on Water
    See the solution Hide the solution

    Flash Freeze

    Sanctum: Frigid Waters

    When Fenrier launches the ice blade from its mouth, the chill it releases freezes the water’s surface, creating an icy path.

    +50 Research Points

  2. Trait 02 ClueEasy Targets
    See the solution Hide the solution

    Hunting Instinct

    Twine with Nimbi and approach Fenrier

    Nimbi can be hard to catch in the air, making it the perfect target for Fenrier to practice ranged attacks with its ice blade.

    +50 Research Points

Glynsera
No. 044
Glynsera 1 trait · 50 Research Points
  1. Trait 01 ClueContempt of the Strong
    See the solution Hide the solution

    Power Gap

    Bring a weaker Aniimo companion close to Glynsera.

    Glynsera only swings the ice blade when facing an opponent worthy of its strength.

    +50 Research Points

Bolty
No. 045
Bolty 2 traits · 100 Research Points
  1. Trait 01 ClueWhat does the special hair on their tails do?
    See the solution Hide the solution

    Power Charging Fur

    Complete Sanctum: Electric Flow

    The golden hair on their tails can store a small amount of electricity, which can be released when needed.

    +50 Research Points

  2. Trait 02 ClueWhere did it go?
    See the solution Hide the solution

    Quick as Lightning

    Take a photo of a Bolty running away in the form of lightning

    By releasing the charge stored in their fur, Bolties can dash forward at incredible speed to shake off pursuers.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Blazen
No. 046
Blazen 2 traits · 100 Research Points
  1. Trait 01 ClueThe bristled hair looks dangerous
    See the solution Hide the solution

    Fur Standing on End

    Fight the Alpha Blazen in its burst state

    When they get angry, the electrically charged hair will bristle and release even stronger electric current.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Blazen.

    The flashing electricity around its head keeps stimulating its nerves, making the Blazen regard any creature that comes close as a threat.

    +50 Research Points

Squarrel
No. 047
Squarrel 2 traits · 100 Research Points
  1. Trait 01 ClueRolling Fist
    See the solution Hide the solution

    Tail Wrap Roll

    Take a photo of Squarrel while it dashes.

    When Squarrel dashes, it curls up and rolls forward wrapped in its massive tail. Its thick tail fur effectively cushions the bumps along the way.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueAdmiring Gaze
    See the solution Hide the solution

    The Power of Example

    Twine with Squashel and warm up beside a wild Squarrel.

    Squarrel is always drawn to Squashel’s impressive form during warm-ups, secretly hoping that one day it can become a capable fighter in its own right.

    +50 Research Points

Squashel
No. 048
Squashel 2 traits · 100 Research Points
  1. Trait 01 ClueSwinging at Air?
    See the solution Hide the solution

    Warm-Up

    Photograph Squashel warming up and getting ready to fight.

    Punch, retract, turn, switch stance–every action in the sequence crackles with force, and Squashel’s fighting spirit rises with every swing.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueA Fist That Defends Its Own
    See the solution Hide the solution

    Veteran’s Protection

    Witness Squashel fight to protect Squarrel.

    Squashel protects its own kind. If it sees a Squarrel under threat, it will step in without hesitation and make the aggressor pay with its fierce fists.

    +50 Research Points

Susuta
No. 049
Susuta 3 traits · 150 Research Points
  1. Trait 01 ClueWhat are those shovels for?
    See the solution Hide the solution

    Treasure Hunters

    Take a photo of Susuta digging for shells

    Susuta searches the sand for pretty shells to give to the one it likes.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueHaving fun is also important
    See the solution Hide the solution

    Natural Trampolines

    Take a photo of a Susuta playing on a Bouncy Pad.

    Got tired of digging for treasures? Why not jump from a high place and enjoy bouncing off of a Bouncy Pad?

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  3. Trait 03 ClueAwkward Mood
    See the solution Hide the solution

    Embarrassed Susuta

    Photograph wild Susutas courting

    Romance is a lot for Susuta. Even a tiny cuddle can turn them red from head to tail.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Popota
No. 050
Popota 2 traits · 100 Research Points
  1. Trait 01 ClueWhy are bubbles coming out?
    See the solution Hide the solution

    Mood Bubbles

    Take a photo of Popota rubbing its cheeks

    When Popota feels shy or flustered, its body temperature rises, sending the air bubbles caught in its fluffy neck fur floating out.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueFluffy Swimming Pro
    See the solution Hide the solution

    Graceful Stroke

    Complete Sanctum: Rushing Rapids

    Thanks to the tiny bubbles in its fluffy neck fur and its powerful tail, Popota can float and speed across the water with ease.

    +50 Research Points

Piopiota
No. 051
Piopiota 1 trait · 50 Research Points
  1. Trait 01 ClueIrresistible Charm
    See the solution Hide the solution

    Captivated

    Twine with Piopiota and approach Popota

    Piopiota cannot change color itself, but its charm is enough to make nearby Popota blush all over.

    +50 Research Points

Panpanta
No. 052
Panpanta 3 traits · 150 Research Points
  1. Trait 01 ClueBecome the Pinball
    See the solution Hide the solution

    Bounce, Bounce, Bounce!

    Trigger 5 bounces within 2 seconds while Hydro Roll is active.

    Protected by flowing water, it bounces off obstacles like a pinball to change direction. Too many bounces can leave it dizzy.

    +50 Research Points

  2. Trait 02 ClueShowing off for a crush?
    See the solution Hide the solution

    Mighty Form

    Trigger a trait once.

    Panpanta usually only gets serious against intruders, but with someone it likes nearby, it is quick to show off its strength.

    +50 Research Points

  3. Trait 03 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Panpanta

    With a crown on its head and a trident in hand, Panpanta patrols the beach with a calm, kingly presence.

    +50 Research Points

Shelly
No. 053
Shelly 2 traits · 100 Research Points
  1. Trait 01 ClueFlawless Camouflage
    See the solution Hide the solution

    Where’s Shelly

    Break Shelly’s disguise

    With its shell closed, Shelly looks just like any other shell on the beach. Good luck finding it!

    +50 Research Points

  2. Trait 02 ClueA Leisurely Moonbath
    See the solution Hide the solution

    Moonbathing

    Take a photo of Shelly bathing in the moonlight at night

    On clear nights, Shelly loves lying on its shell, soaking up moonlight and energy. It is at its most relaxed.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Sheldon
No. 054
Sheldon 2 traits · 100 Research Points
  1. Trait 01 ClueA Dream Beneath the Stars
    See the solution Hide the solution

    Starry Dream

    Take a photo of Sheldon sleeping in a shell cradle

    Rocking gently to sleep in its shell, Sheldon seems to dream of becoming a real star.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueGravity Experiment
    See the solution Hide the solution

    Bounce Toward the Stars

    Take a photo of Sheldon playing on the trampoline.

    Just a little higher, a little closer to the stars. For Sheldon, that’s reason enough to keep bouncing.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Sherro
No. 055
Sherro 1 trait · 50 Research Points
  1. Trait 01 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Sherro.

    Sherro turns Prismana energy into golden battle armor, then brings judgment down with a knightly blade.

    +50 Research Points

Baleetle
No. 056
Baleetle 2 traits · 100 Research Points
  1. Trait 01 ClueThe Heart Behind the Mud Ball
    See the solution Hide the solution

    Confession Mud Ball

    Complete Operation: Courtship.

    For Baleetle, offering the roundest, most perfectly hand-rolled mudball is the grandest declaration of love.

    +50 Research Points

  2. Trait 02 ClueBuried Baleetle
    See the solution Hide the solution

    Prime Suspect

    Encounter a blessed Baleetle among the pile of rocks

    Who buried this Baleetle in the soil? Perhaps only the balls it lost along the way know the truth.

    +50 Research Points

Waleetle
No. 057
Waleetle 1 trait · 50 Research Points
  1. Trait 01 ClueHow does it move so fast?
    See the solution Hide the solution

    Fast and Passionate

    Take a photo of a Waleetle dashing

    Waleetles have a pair of special limbs that work like exhaust pipes, ejecting gas to accelerate instantly.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Bouldus
No. 058
Bouldus 2 traits · 100 Research Points
  1. Trait 01 ClueSmash every rock in the way!
    See the solution Hide the solution

    Hard as Rock

    Use Command Mode to make a Bouldus smash the rocks

    Once a Bouldus has set its course, no rock is hard enough to stop it.

    +50 Research Points

  2. Trait 02 ClueDoesn’t it hurt to keep smashing?
    See the solution Hide the solution

    Rebound Strikes

    Use Rolling Ball to transform into a ball and bounce into the target 8 times within 6s

    Boulduses are highly insensitive to pain, so they can keep hitting and smashing without feeling a thing.

    +50 Research Points

Fentuft
No. 059
Fentuft 2 traits · 100 Research Points
  1. Trait 01 ClueRunning Angel
    See the solution Hide the solution

    Trouble Solver

    Witness Fentuft freeing you from sorrow.

    It’s Fentufts’ mission to help all those in sorrow and bring smiles back to their faces!

    +50 Research Points

  2. Trait 02 ClueSmall wings, big dreams
    See the solution Hide the solution

    Fluffy Wings

    Photograph Fentuft trying hard to fly

    Though their fluffy fur only resembles wings, Fentufts firmly believe that if they keep flapping hard enough, they will one day truly take flight.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Fenmane
No. 060
Fenmane 1 trait · 50 Research Points
  1. Trait 01 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Fenmane.

    The power of Prismana gives their fluffy fur a sweet hue and a marshmallow-like texture, making it almost impossible to resist the urge to take a lick.

    +50 Research Points

Helmut
No. 061
Helmut 3 traits · 150 Research Points
  1. Trait 01 ClueThe Advantage of Big Eyes
    See the solution Hide the solution

    See Through

    Complete Sanctum: First Sight

    Helmut’s unique vision lets it see through certain obstacles and discover hidden treasures.

    +50 Research Points

  2. Trait 03 ClueHide-and-Seek in the Snow
    See the solution Hide the solution

    Cold Storage

    Melt a snowball and find the Helmut hiding inside

    When playing hide-and-seek with its friends, Helmut wraps itself up like a snowball. It usually regrets the idea before long. Snow is cold, after all.

    +50 Research Points

  3. Trait 04 ClueHiding Won’t Save You
    See the solution Hide the solution

    Brute Force Works Wonders

    Use a shock wave to make a Helmut stop disguising.

    Helmut hides when it senses danger. Only a powerful shock wave can knock it out of disguise.

    +50 Research Points

Pawney
No. 062
Pawney 4 traits · 200 Research Points
  1. Trait 01 ClueA Transforming Weapon
    See the solution Hide the solution

    Stretch and Snap

    Move more than 20m using Hookshot

    Using its flexible, stretchable body, Pawney reshapes its front arms into claw-shaped greatswords and launches them as anchors to move quickly.

    +50 Research Points

  2. Trait 02 ClueA legend tied to this broken blade
    See the solution Hide the solution

    A Warrior’s Legacy

    Complete Quest: Warrior

    After passing the trial and raising the Sword of Bravery, Helmut inherits the fighting spirit held within the blade and evolves into a warrior.

    +50 Research Points

  3. Trait 03 ClueA Helmet Waiting to Be Claimed
    See the solution Hide the solution

    Legacy Helm

    Complete Quest: Warrior and give the broken helmet to Sorora

    When Pawney’s body perishes, its helmet remains behind, waiting to protect the next Helmut that finds it.

    +50 Research Points

  4. Trait 04 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Pawney.

    Claws sprout from its armor, and wings from its helmet. Even after its old nemesis has become nothing more than a lingering remnant, Pawney still battles on.

    +50 Research Points

Rookey
No. 063
Rookey 2 traits · 100 Research Points
  1. Trait 01 ClueA Big Guy’s Game
    See the solution Hide the solution

    Gentle Giant

    Twine with Rookey, switch to ball form, and approach Helmut.

    Despite its imposing size, Rookey is surprisingly gentle. Even when pushed around like a marble, it never gets angry.

    +50 Research Points

  2. Trait 02 ClueA Rookey in a snowball?
    See the solution Hide the solution

    Snow Cocoon

    Melt a snowball and find the Rookey hiding inside

    To avoid being disturbed by Helmut, Rookey tucks itself into a snowball for a nap. Hidden and quiet.

    +50 Research Points

Jawling
No. 064
Jawling 4 traits · 200 Research Points
  1. Trait 01 ClueJawling’s Treasure
    See the solution Hide the solution

    Shiny

    Encounter a Mountain Form Jawling in the ruins

    Jawling does not actually know what is inside the chest. It just loves how shiny it looks.

    +50 Research Points

  2. Trait 02 ClueWhat’s this? Must bite!
    See the solution Hide the solution

    Let Me Taste It

    Drop a rubber duck near Jawling

    Jawling explores the world with its teeth. Curious by nature, it wants to put anything and everything in its mouth.

    +50 Research Points

  3. Trait 03 ClueAlways picking fights with Helmut?
    See the solution Hide the solution

    Eyes Locked

    Take a photo of Jawling arguing with Helmut

    Jawling can’t take its eyes off Helmut’s sturdy, shiny helmet. That greedy stare has caused more than a few disputes.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  4. Trait 04 ClueWhat are they doing around the chest?
    See the solution Hide the solution

    Friendship Forever

    Blend in with the Jawling guarding the treasure chest

    When Jawling finds a shiny treasure, it calls its friends over to celebrate and share.

    +50 Research Points

Helmwhelp
No. 065
Helmwhelp 2 traits · 100 Research Points
  1. Trait 01 ClueHelmwhelp’s Treasure
    See the solution Hide the solution

    Treasure Keeper

    Encounter an angry Mountain Form Helmwhelp on the stone tree

    Helmwhelp spent a long time searching for this treasure. It won’t let anyone take it so easily.

    +50 Research Points

  2. Trait 02 ClueHigher and Farther
    See the solution Hide the solution

    To the Ends of the Earth

    Take a photo of Helmwhelp practicing flight

    Rare treasures are often hidden in hard-to-reach places. To get past those obstacles, flying is essential!

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Helgon
No. 066
Helgon 3 traits · 150 Research Points
  1. Trait 01 ClueMerging Sight
    See the solution Hide the solution

    Binocular Focus

    Complete Sanctum: Vigilant Eyes

    Helgon can merge its bilateral vision when needed, narrowing its field of view to focus on a target.

    +50 Research Points

  2. Trait 02 ClueSo still... Is it asleep?
    See the solution Hide the solution

    Rest in Place

    Take a photo of Helgon sleeping

    Moving such a heavy body takes a lot of stamina, so when Helgon has nothing better to do, it usually takes a nap to save energy.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  3. Trait 03 ClueUnexpected Passenger
    See the solution Hide the solution

    One-Way Ticket

    Ride the Helgon Rail.

    Helgon loves piling shiny metal objects in its nest. Sometimes, it brings along an unlucky Helmut too.

    +50 Research Points

Infergon
No. 067
Infergon 1 trait · 50 Research Points
  1. Trait 01 ClueFearsome Heat
    See the solution Hide the solution

    Scorching Breath

    Twine with Infergon and approach Helmut

    Infergon’s scorching breath can easily melt iron and stone. The heat it gives off makes Helmut deeply uneasy.

    +50 Research Points

Cubbo
No. 068
Cubbo 2 traits · 100 Research Points
  1. Trait 01 ClueThe Price of Waking It
    See the solution Hide the solution

    Morning Grumpiness

    Take a photo of a Cubbo chasing a Pomegg.

    A startled-awake Cubbo becomes extremely irritable, and the mischievous Pomegg is often the first to bear the brunt of its morning temper.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueThe hypnotic power of fragrance
    See the solution Hide the solution

    Sweet Dreams

    Take a photo of a Cubbo deep in slumber

    Both the pollen of Cubbo’s Roses and the aromathysts brewed from their nectar have the magical power to send Cubbos into a deep sleep.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Grizbo
No. 069
Grizbo 2 traits · 100 Research Points
  1. Trait 01 ClueTheir appearance changes with their mood?
    See the solution Hide the solution

    Visible Rage

    Take a photo of a Grizbo going ballistic

    When a Grizbo’s fur darkens with rage and its eyes gleam with menace, it’s pretty obvious it’s in a really bad mood.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Grizbo.

    The fur imbued with Prismana’s power brings it endless sweet dreams, yet cannot stop its enraged soul from descending upon it like a nightmare.

    +50 Research Points

Pebbling
No. 070
Pebbling 2 traits · 100 Research Points
  1. Trait 01 ClueWhat’s All That Crunching?
    See the solution Hide the solution

    Crunchy!

    Take a photo of a Pebbling eating stones

    Pebblings like to smash big rocks with their heads and then eat the broken pieces to make their skin harder.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueBurrowing Training Log
    See the solution Hide the solution

    Born to Dig

    Snap a shot of a Pebbling learning to dig from a Lavazar.

    Pebbling are born to dig. Give them a little guidance and practice, and they’ll be moving underground like pros in no time.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Lavazar
No. 071
Lavazar 2 traits · 100 Research Points
  1. Trait 01 ClueA bath is best when the water’s hot
    See the solution Hide the solution

    Perfect Effect

    Join Lavazars in the hot spring

    Hot springs not only heal the body, but the minerals they contain also harden the crystals on Lavazars’ backs.

    +50 Research Points

  2. Trait 02 ClueThis piece of ore is a little hard to swallow
    See the solution Hide the solution

    Just a Taste

    Solve the troubles of the blessed Lavazar

    For Lavazars who swallow Lumin Ambers simply for the energy inside, getting blessed is just a happy accident.

    +50 Research Points

Magmarex
No. 072
Magmarex 2 traits · 100 Research Points
  1. Trait 01 ClueFollow Me, Little Guys!
    See the solution Hide the solution

    Natural Boss Energy

    Twine with Magmarex and approach wild Pebbling.

    With its huge body and rugged back armor, Magmarex doesn’t need a dramatic entrance. One heavy step is enough for nearby Pebblings to fall in line behind it.

    +50 Research Points

  2. Trait 02 ClueEncounter Under Prismana Light
    See the solution Hide the solution

    Prismana Form

    Encounter a Prismana Form Magmarex.

    The power of prismana keeps the heat trapped within the crystals on Magmarexes’ back constantly erupting, pushing their destructive urges to the brink of losing control.

    +50 Research Points

Geodeback
No. 073
Geodeback 1 trait · 50 Research Points
  1. Trait 01 ClueThe Little Tail Behind You
    See the solution Hide the solution

    Mobile Canteen

    Twine with Geodeback and approach wild Pebbling.

    The ore shards scattered when a Geodeback digs are a feast for Pebblings, so it’s always followed by a few little tagalongs.

    +50 Research Points

Minespine
No. 074
Minespine 2 traits · 100 Research Points
  1. Trait 01 ClueWhy is it always sleeping?
    See the solution Hide the solution

    Sleepyhead

    Take a photo of a sleeping Minespine

    Minespines use the crystal spikes on their backs to absorb nearby mineral energy while they sleep, replenishing what they expend during the day.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueUnbearable Tremors
    See the solution Hide the solution

    Tremor Sense

    Use Pound to get tunneling Alpha Minespine out

    Tunneling underground is an effective way for them to protect themselves, but the tremors of the earth also become more unbearable down there.

    +50 Research Points

Cozite
No. 075
Cozite 2 traits · 100 Research Points
  1. Trait 01 ClueReady, jump!
    See the solution Hide the solution

    Synergy Training

    Blend in with Cozites undergoing synergy training

    Unity and order are the most important rules for Cozites, and synergy training among companions is a required lesson for them.

    +50 Research Points

  2. Trait 02 ClueOff to Haul Ore!
    See the solution Hide the solution

    A Shared Goal

    Take a photo of Cozite carrying ore.

    Cozites march in perfect little lines, carrying ore back to the anthill together. Every load brings them closer to building a warm home.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Bailite
No. 076
Bailite 2 traits · 100 Research Points
  1. Trait 01 ClueReady, Aim, Fire!
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    Crossfire

    Defeat target using Cozite Nest Sentry.

    The mobile chimney on a Bailite’s shoulder can not only be fired like a projectile, but also detach and hover in the air to launch coordinated attacks.

    +50 Research Points

  2. Trait 02 ClueTwine and Transform!
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    Trinity

    Unlock the treasure for passionate mushroom enthusiasts.

    When danger arises, Cozites resolve to merge into one, forming a sturdy fortress together.

    +50 Research Points

Bulbly
No. 077
Bulbly 2 traits · 100 Research Points
  1. Trait 01 ClueFlickering Bulb?
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    Low Battery Alert

    Find Bulbly flashing red at low HP.

    When Bulbly is in poor condition, the bulb-like organ on its head flashes red like a warning light.

    +50 Research Points

  2. Trait 02 ClueGame Time?
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    Flash Signal

    Take a photo of Bulbly flashing in turns.

    Bulbly communicates with others through the flicker frequency of its bulb.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Veilfloat
No. 078
Veilfloat 2 traits · 100 Research Points
  1. Trait 01 ClueA Light on the Coastline
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    Mini Lighthouse

    Complete Quest: Is That a... Lighthouse? and return to Sayn.

    When Veilfloat gazes out to sea, its glow is sometimes mistaken by passing ships for the light of a lighthouse.

    +50 Research Points

  2. Trait 02 ClueFollow the Light?
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    Luring Light

    Twine with Veilfloat and use Glow near Flutternym

    Veilfloat’s glow attracts light-seeking creatures. It may not mean to draw them in, but it does not mind sharing its light.

    +50 Research Points

Luminelle
No. 079
Luminelle 3 traits · 150 Research Points
  1. Trait 01 ClueUnder the Meteor Shower
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    Jellyfish Parade

    Take a photo of the meteors parading through the sky

    Led by Luminelle, the jellyfish slowly rise and drift through the sky like a meteor shower.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 03 ClueDanger, High Voltage!?
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    High Voltage Warning

    Witness the Alpha Luminelle releasing its fully charged Ultimate.

    When under too much mental strain, Luminelle builds up excessive voltage in its bulb-like organ, causing an explosion.

    +50 Research Points

  3. Trait 02 ClueEncounter Under Prismana Light
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    Prismana Form

    Encounter a Prismana Form Luminelle.

    Power of Prismana paints its body in rosy, rainbow hues. As its gossamer veils dance, it gives off a gentle healing light.

    +50 Research Points

Fahloo
No. 080
Fahloo 2 traits · 100 Research Points
  1. Trait 01 ClueBalance Training Blooper
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    Slippery When Soapy

    Take a photo of Fahloo losing its balance and falling.

    Covered head to toe in slippery foam, a young Fahloo hasn’t quite figured out balance yet. One wrong step, and down it goes.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueNew Heights as Two
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    Flying Bubbles

    Twine with Fahloo and take off near a wild Fahloo.

    It’s just in Fahloos’ nature to ride bubbles into the sky with friends, trying to merge them into bigger ones... though most attempts end in failure.

    +50 Research Points

Erlath
No. 081
Erlath 2 traits · 100 Research Points
  1. Trait 01 ClueNestlings' Bubble Bath
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    Family Time

    Take a photo of an Erlath cleaning its nestlings

    Erlathes deeply enjoy wrapping their young in delicate bubbles and preening their feathers.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueFahloos' Balance Drills
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    Slippery Lineup

    Twine with Erlath and approach Fahloo

    When Erlathes glide, Fahloos follow behind and learn how to keep their balance on slippery surfaces.

    +50 Research Points

Besauce
No. 082
Besauce 1 trait · 50 Research Points
  1. Trait 01 ClueTime for a Break!
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    Quiet Moment

    Take a photo of Besauce sleeping.

    Besauce is usually all noise and energy, so seeing it asleep feels almost magical. Maybe those sleepy little mumbles are tomorrow’s melody.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Irisalis
No. 10001
Irisalis 2 traits · 100 Research Points
  1. Trait 01 ClueIris in the Sky
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    Light as the Wind

    Photograph Irisalis levitating in a seated pose.

    Irisalis is light and graceful, able to sense the flow of the wind and drift leisurely through the air on its currents.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

  2. Trait 02 ClueFlowers in Bloom
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    Natural Gravity

    Twine with Irisalis to approach a wild Iris.

    The vibrant colors of Irisalis naturally attract Iris, and the flourishing vitality they radiate helps Iris thrive and grow.

    +50 Research Points

Dazmand
No. 10002
Dazmand 2 traits · 100 Research Points
  1. Trait 01 ClueCan’t help moving to the beat
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    Best Partners

    Twine with Besauce and approach Dazmand

    Dazmands simply can’t resist the urge to dance to Besauces’ beats.

    +50 Research Points

  2. Trait 02 ClueStill practicing while running?
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    Aerial Spin

    Take a photo of a Dazmand doing somersaults while sprinting

    To polish their dance moves, Dazmands will even pull off a backflip while running to hone their balance.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Fulmintis
No. 10003
Fulmintis 2 traits · 100 Research Points
  1. Trait 01 ClueOne More Duel
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    Old Grudge

    Twine with Fulmintis and approach Ignitis

    For the weakling it once was, Fulmintis challenges the old foes who evolved over the broken blades of its kin.

    +50 Research Points

  2. Trait 02 ClueLightning from a clear sky?
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    Tip Discharge

    Take a photo of Fulmintis discharging electricity into the sky

    Fulmintis channels electricity to its blade tip and unleashes a fierce shock. For one brilliant instant, lightning pierces the clear sky.

    Nobody has shared it yet. Be the first Pathfinder to show it.

    +50 Research Points

Sparkelf
No. 11001
Sparkelf 2 traits · 100 Research Points
  1. Trait 01 ClueYou’re Fire Too?
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    The Warmth of Emotion

    Twine with Sparkelf to approach a wild Sparki.

    Sparkelf’s flames come from emotional energy, so they’re gentle and won’t burn anyone. That leaves Sparki, who sets everything ablaze wherever they go, utterly baffled.

    +50 Research Points

  2. Trait 02 ClueA Gift from Sparkelf
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    Healing Feed

    Feed the party one serving of mango pomelo sago with Treat Feed.

    Sparkelf’s proudest moment is seeing its friends fully energized after finishing the mango pomelo sago it served them.

    +50 Research Points

Every clue

The game's clues, without the solution. A click opens the Aniimo's traits.

The Aniilog lists 192 traits across 86 Aniimo. Each one shows only a clue until you unlock it by doing what its task says: 48 of them are unlocked by taking a photo of the moment, the others by an encounter, a Twine, a Sanctum, a quest or an action in the world.

  1. A Better Way to Clear Obstacles Emberpup
  2. Why Chase The Flock? Emberpup
  3. Don’t Underestimate the Spark Emberpup
  4. A Neighbor Who Hates the Cold Emberpup
  5. Always surrounded by followers? Flameruff
  6. Nobody Touches My Pack Flameruff
  7. Soaring Flames Flameruff
  8. An Invisible Opponent Scorchhowl
  9. Encounter Under Prismana Light Scorchhowl
  10. The Secret of the High Kick Scorchhowl
  11. Peace and Quiet Are a Luxury Inferlupa
  12. An Obsession That Won’t Fade Inferlupa
  13. Was That A Meteor? Celestis
  14. Dr. Glass’s Research Topic Celestis
  15. Celestis’s Treasure Celestis
  16. The Tastiest Treat Celestis
  17. Celestis’ Meteor Festival Stellarys
  18. The Mage’s Charm Stellarys
  19. Encounter Under Prismana Light Stellarys
  20. Born to Ride the Wind Chirpi
  21. A Chirpi Away from the Flock Chirpi
  22. Mood Killer? Chirpi
  23. An empty seat? Chirpi
  24. Playful Meets Lively Tromber
  25. Trombone Ensemble in the Rain Tromber
  26. Does Cornet hate other Cornet? Cornet
  27. Encounter Under Prismana Light Cornet
  28. Energy Absorption and Conversion Tubster
  29. Face the impact head-on! Tubster
  30. Dancing alone is no fun at all Iris
  31. Nature’s Diversity Iris
  32. Florists’ little helpers? Iris
  33. Dreamy colors of prismana Iris
  34. Dancers in the Spotlight Irisal
  35. Nature’s Diversity Irisal
  36. Dreamy colors of prismana Irisal
  37. Did that lotus leaf just move? Skippy
  38. Hat-Spinning Manners Skippy
  39. A Drippy Little Test Skippy
  40. The Temptation of Free AC Pranky
  41. Gentle Healing Water Glacy
  42. Encounter Under Prismana Light Glacy
  43. Vibrant Blooms Leafy
  44. Floating Like Clouds Nimbi
  45. Dandelions That Won’t Blow Away Nimbi
  46. Nature’s Diversity Nimbi
  47. Nature’s Diversity Turbo
  48. Nimbis can be stuck on them? Turbo
  49. They can fly higher in a fog? Turbo
  50. Encounter Under Prismana Light Turbo
  51. Naughty or Nice, All Must Sleep Dreaple
  52. Never Enough Sleep Dreaple
  53. The Doctor’s Research Topic Hummin
  54. Keep Off the Grass Hummin
  55. Be Kind to Plants Hummin
  56. Small Body, Big Dreams Hummin
  57. Do Not Disturb Hexxin
  58. A Curse That Won’t Let Go Hexxin
  59. Encounter Under Prismana Light Hexxin
  60. No one said it was a one-on-one Tuckin
  61. A Strong Leader Makes Strong Followers Tuckin
  62. Don’t Panic in a Crisis Budclaw
  63. Plants That Need Love? Budclaw
  64. Shrubclaw’s Territorial Instinct Shrubclaw
  65. Those Claws Look Strong Geoclaw
  66. Every cage has its weak point, right? Geoclaw
  67. Nature’s Diversity Sparki
  68. Always up to mischief? Sparki
  69. Nature’s Diversity Flamerion
  70. Don’t run too slow or you might get singed Flamerion
  71. Nighttime Party Flutternym
  72. Is that a flower or a Flutternym? Flutternym
  73. Nature’s Diversity Flutternym
  74. Nature’s Diversity Gracewing
  75. Everyone Gets Sleepy Somniwing
  76. Won’t they feel dizzy sleeping like this? Eko
  77. They’ll spot you even when you’re in Cloak state! Eko
  78. Nothing gets past their eyes Eklue
  79. Messages carried on the wind Eklue
  80. Following the Strong Budsquire
  81. The Doctor’s Research Topic Budsquire
  82. Combat Training Budsquire
  83. True strength means protecting the weak Thornblade
  84. Encounter Under Prismana Light Thornblade
  85. The way of the powerful Thornblade
  86. The rich fragrance is irresistible Melloblum
  87. A salute to blooming courage Melloblum
  88. Here for the Show Pomegg
  89. A disguise that fools no one Pomegg
  90. Nature’s Diversity Pomegg
  91. Soul signals clashing Pomawk
  92. Fight and dance to the beat Pomawk
  93. Nature’s Diversity Pomawk
  94. Nectar has many uses Dewy
  95. A scent no Dewy can resist? Fragrancier
  96. What is it doing with that tail feather? Fragrancier
  97. An Elusive Figure Wisptis
  98. Struggle Among Kin Wisptis
  99. Does Cloak mean combat? Ignitis
  100. Encounter Under Prismana Light Ignitis
  101. Can’t sneak up from behind? Bonesky
  102. Why is that snowball running around? Bonesky
  103. Frozen solid! Who did this? Bonesky
  104. How to Walk on Water Fenrier
  105. Easy Targets Fenrier
  106. Contempt of the Strong Glynsera
  107. What does the special hair on their tails do? Bolty
  108. Where did it go? Bolty
  109. The bristled hair looks dangerous Blazen
  110. Encounter Under Prismana Light Blazen
  111. Rolling Fist Squarrel
  112. Admiring Gaze Squarrel
  113. Swinging at Air? Squashel
  114. A Fist That Defends Its Own Squashel
  115. What are those shovels for? Susuta
  116. Having fun is also important Susuta
  117. Awkward Mood Susuta
  118. Why are bubbles coming out? Popota
  119. Fluffy Swimming Pro Popota
  120. Irresistible Charm Piopiota
  121. Become the Pinball Panpanta
  122. Showing off for a crush? Panpanta
  123. Encounter Under Prismana Light Panpanta
  124. Flawless Camouflage Shelly
  125. A Leisurely Moonbath Shelly
  126. A Dream Beneath the Stars Sheldon
  127. Gravity Experiment Sheldon
  128. Encounter Under Prismana Light Sherro
  129. The Heart Behind the Mud Ball Baleetle
  130. Buried Baleetle Baleetle
  131. How does it move so fast? Waleetle
  132. Smash every rock in the way! Bouldus
  133. Doesn’t it hurt to keep smashing? Bouldus
  134. Running Angel Fentuft
  135. Small wings, big dreams Fentuft
  136. Encounter Under Prismana Light Fenmane
  137. The Advantage of Big Eyes Helmut
  138. Hide-and-Seek in the Snow Helmut
  139. Hiding Won’t Save You Helmut
  140. A Transforming Weapon Pawney
  141. A legend tied to this broken blade Pawney
  142. A Helmet Waiting to Be Claimed Pawney
  143. Encounter Under Prismana Light Pawney
  144. A Big Guy’s Game Rookey
  145. A Rookey in a snowball? Rookey
  146. Jawling’s Treasure Jawling
  147. What’s this? Must bite! Jawling
  148. Always picking fights with Helmut? Jawling
  149. What are they doing around the chest? Jawling
  150. Helmwhelp’s Treasure Helmwhelp
  151. Higher and Farther Helmwhelp
  152. Merging Sight Helgon
  153. So still... Is it asleep? Helgon
  154. Unexpected Passenger Helgon
  155. Fearsome Heat Infergon
  156. The Price of Waking It Cubbo
  157. The hypnotic power of fragrance Cubbo
  158. Their appearance changes with their mood? Grizbo
  159. Encounter Under Prismana Light Grizbo
  160. What’s All That Crunching? Pebbling
  161. Burrowing Training Log Pebbling
  162. A bath is best when the water’s hot Lavazar
  163. This piece of ore is a little hard to swallow Lavazar
  164. Follow Me, Little Guys! Magmarex
  165. Encounter Under Prismana Light Magmarex
  166. The Little Tail Behind You Geodeback
  167. Why is it always sleeping? Minespine
  168. Unbearable Tremors Minespine
  169. Ready, jump! Cozite
  170. Off to Haul Ore! Cozite
  171. Ready, Aim, Fire! Bailite
  172. Twine and Transform! Bailite
  173. Flickering Bulb? Bulbly
  174. Game Time? Bulbly
  175. A Light on the Coastline Veilfloat
  176. Follow the Light? Veilfloat
  177. Under the Meteor Shower Luminelle
  178. Danger, High Voltage!? Luminelle
  179. Encounter Under Prismana Light Luminelle
  180. Balance Training Blooper Fahloo
  181. New Heights as Two Fahloo
  182. Nestlings' Bubble Bath Erlath
  183. Fahloos' Balance Drills Erlath
  184. Time for a Break! Besauce
  185. Iris in the Sky Irisalis
  186. Flowers in Bloom Irisalis
  187. Can’t help moving to the beat Dazmand
  188. Still practicing while running? Dazmand
  189. One More Duel Fulmintis
  190. Lightning from a clear sky? Fulmintis
  191. You’re Fire Too? Sparkelf
  192. A Gift from Sparkelf Sparkelf

Names, clues and tasks are the game's own words, from the client. A photo is filed under a trait when its Pathfinder ticks it while sharing.

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