No.008
Tromber
Audience or not, the music can never stop.
They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.
Found in The Argent Strait
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Profile
Tromber is Wind SUPPORT Aniimo No.008, a Basic Form-stage form. Base stats total 531, topped by ATK 119 and HP 113 (softest: Break). Signature trait Band Member: reduces the ep cost of all skills by 18%. Top skill Wind's Breath (magical, 87 power). Found around Argent Strait, Forest of Falling Stars, Zephyrus Landbridge. Known in-game in French as Trombec.
Community rating
Reader votes from the community tier list: sentiment, not verified rankings.
Explore from here
Wind type chartWhat beats Tromber, and what it beats
Where to catchFind it around Argent Strait
Build a teamPlan a squad around Tromber
Compare statsTromber side by side with any other Aniimo
Capture guideHow to catch it efficiently
Evolution linesEvery line & branch
All abilitiesThe full skill database
Traits
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Band Member Common Trait Reduces the EP cost of all skills by 18%. -
Band Member Common Trait When switching Aniimo in battle, restores (ATK-scaled) EP to the next Chirpi family member switched in. Triggers once every 20s at most.
Skills
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Leaf Tornado
Magical Might45 EP Cost20Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Unlocked by the form: Highland Form -
Tornado
Magical Might59 EP Cost20Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
-
Spiral Blade
Magical Might62 EP Cost20Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by -3%, up to 5 stacks, for 20s.
-
Zephyr’s Breath
Magical Might92Deals Wind damage over a large area and increases all party members’ Wind damage by 25% for 30s.
-
Water Tornado
Magical Might45 EP Cost20Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts Energy from the target.
Unlocked by the form: Beach Form -
ATK
Magical Might6Wields the power of wind to attack targets from a distance.
-
WaltzPlays music and gains the movement-series buff: [Waltz], increasing Crit Damage for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Skill text is the official in-game description, sourced from the Aniimo wiki. Browse the full ability database.
Pathfinding
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Fly Lv. 2 A pathfinding that allows you to fly.
Homeland abilities
-
Wind Lv. 3 Wind-type Aniimo specialize in controlling the wind to process products.
Beach Form
-
Water Lv. 2 Water Aniimo specialize in brewing, fetching water, and watering plants. -
Wind Lv. 3 Wind-type Aniimo specialize in controlling the wind to process products.
Highland Form
-
Grass Lv. 2 Grass-type Aniimo specialize in planting seeds and gathering resources. -
Wind Lv. 3 Wind-type Aniimo specialize in controlling the wind to process products.
Type Effectiveness
Tromber build
In-game dataWhat the game sets for Tromber, in one place.
Tromber's Skills
-
QEquipped by default
WaltzPlays music and gains the movement-series buff: [Waltz], increasing Crit Damage for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
-
EEquipped by default
Tornado
Magical Might59 EP Cost20Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
-
Ultimate · Always equipped
Zephyr’s Breath
Magical Might92Deals Wind damage over a large area and increases all party members’ Wind damage by 25% for 30s.
Core Skill
Enhanced once by a Skill Boost, or by the Exclusive Contract Held Item.
Skill Boost1 × Prismatic Stone
Signature Skill BoostChirpi
Skill Boost
Waltz
- Might
- 0
- EP Cost
- 0
- BREAK
- 100%
- Cooldown
- 15 s
Plays music and gains the movement-series buff [Waltz], increasing Crit Damage by for 20s. Also gains [March]. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Tromber's Held Items
Use Recommended Build
Spirited Feather +15
REGEN 20.0%
Core Effect
Equipped Aniimo gain 0.7 additional REGEN per level.
Advanced Effect
-
Tier 1 effect (10/10) REGEN +2. -
Tier 2 effect (15/15) Cooldown reduction +10%. Effect doubles if REGEN is above 15.
Pact Effect Activated
When [Tromber] is equipped with this Held Item, their signature skill: [Waltz] will be enhanced.
10 × Mark of the Strong: Breezy Plains: Form Contract, from +15
Irisal
Tromber's Potential
ATK and HP count three times in its Potential Score.
Rate your Tromber
Innate Potential: 0 to 10 a stat.
Potential ScorePerfect
Weighted total 64 Top grade reached
Both at 10: the grade wears sunglasses
Capping a stat
| Innate Potential | Awakenings → 20 | |||
|---|---|---|---|---|
| HP | ||||
| ATK | ||||
| P.DEF | ||||
| REGEN | ||||
| M.DEF | ||||
| BREAK |
Tromber's Personality
Personality - Combat Bonus
-
Energetic ATK +2%BREAK +2%
Raises ATK · Recommended Attributes
Instinctive -
Practical
Nimble -
Tenacious P.DEF +6% - Personality recommendation
Faithful M.DEF +6% - Personality recommendation
-
Judicious HP +4%
Raises HP · Recommended Attributes
Playful
Psyche Fruit
The Psyche Fruit re-rolls the four at random: no letter can be picked.
Tromber's Party
Partner
Recommended Aniimo
-
Wind Team
SUPPORT
How to get Tromber
Catch Tromber in the wild around Argent Strait, Forest of Falling Stars and Zephyrus Landbridge. You can also get it by evolving Chirpi.
See its spawns on the Breezy Plains mapHabitats
Evolution
- Aniimo level 18
- Acquired HP Potential is 6 or higher
- Learn passive talent [Magic Horn].
- Gust Stone x1
- Aniimo level 18
- Acquired HP Potential is 6 or higher
- Russet Highlands
- Learn passive talent [Magic Horn].
- Gust Stone x1
Tromber's line branches. Leveling & Resonance guide →
Morphologies
Tromber adapts to the world’s biomes, taking on a different form in each region — its own look, habitat and story, and often its own element typing (a highland or stormy population can pick up a second element the basic form doesn’t have). The base statline is shared. Switch between forms with a Morph Orb.
- Tromber

The Argent Strait - Beach Form

Forest of Falling StarsUnlocks:Water TornadoHomeland abilities:Water 2, Wind 3 - Highland Form

Zephyrus LandbridgeUnlocks:Leaf TornadoHomeland abilities:Grass 2, Wind 3
Sparkling

Common
SparklingRecomposed render: the game's 3D model with its Sparkling textures, reassembled by us (not official art). How Sparkling works
The twelve looks seen by the community 0/12 looks photographed
Which look, by how you get it
Which kind of look you get, by the item that made the Sparkling (the official odds cover these items only, not a Sparkling met in the wild):
| Which look, by how you get it | |||
|---|---|---|---|
| Sparkling Cube on an Aniimo out in the world | 99 % | 1 % | 0 % |
| Sparkling Cube on an egg (not from Operation: Egg Heist) | 99 % | 1 % | 0 % |
| Sparkling Cube on an egg from Operation: Egg Heist | 99 % | 0 % | 1 % |
| Sparkling Sigil on an Aniimo | 99 % | 0.5 % | 0.5 % |
| Sparkling Pigment on a Sparkling Prismana Aniimo (the only kind it works on) | 99 % | 0.5 % | 0.5 % |
The base chance of meeting Tromber as a Sparkling in the wild is 1 in 20,000. For a wild Sparkling, the game publishes no split of the looks.
Player posts
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