
EnvironmentWater Pressure ImbalanceWhen the Alpha takes Water damage, it gains a small amount of Water Debuff. When the Alpha has more than 10 stacks of Water Debuff, 10 stacks are consumed to enter the Water Pressure Imbalance state for 5s. In this state, triggers 1 instance of Water-type damage equal to 100% of current ATK each time damage is taken. Minimum trigger interval: 5s.
InteractionChain SnareAt regular intervals, chains link 2 random players on the field. Linked units continuously lose HP. When the chains touch the Alpha, they bind the Alpha for 1s, briefly stopping it and dealing BREAK damage. The chains then break.
Condition: challenge the Alphas on the left and right one time each
EnvironmentMulti-CastWhen the Aniimo deals skill damage, it accumulates 1 point of “Casting Energy.” Reaching 12 points of “Casting Energy” makes the next skill cost no energy and skip its cooldown.
InteractionTrick BombEffect: Every 45s, a bomb seed appears on a random Pathfinder. After 5s, the seed lands and generates a bomb warning. After 2s, the bomb explodes and permanently creates a damage zone on the ground.
Lucky Aniimo of the stageIrisalisUse this Aniimo to defeat the Alpha and there may be surprises waiting for you
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10 000
EnvironmentUnscathedWhen the Aniimo’s HP is above 80%, basic attack speed increases by 60%, and REGEN speed increases by 40%.
InteractionChainbotEffect: Every 45s, 1 robot appears on the field (up to 3 at a time). It fires a chain to link 1 Pathfinder who is not currently linked. Linked Pathfinders are Stunned. Destroying the robot breaks the chain and removes the status.
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Sparkling Crystal ×200
Starcryst Essence ×2
Wonder Egg ×1
Advanced Held Item Core ×2
Tumbler ×2
up to 15












1
50
100
3 
Best DPS
Best Strike
BREAK Expert
Last Strike
Reaper
I Took It All
Help the wounded
Always me
Flexible
Best Support