Floral Windmill
Who works here
Floral Windmill -
Leisure Lv 3 recommended Playful Aniimo happily produce various items while they play and have fun. -
Nimble Aniimo work efficiency increases by 20% when assigned to the Jukebox Dryer, Blazing Stove, or Floral Windmill.
These steps are reserved to one family: only these Aniimo can take them, whatever their level.
Leisure | Lv 1 | Lv 2 | Lv 3 | Lv 4 |
|---|---|---|---|---|
| Asks Lv 3 | 30 | 60 | 90 | 120 |
× 1.2 for an Aniimo with the Nimble personality, × 0.2 when the food bowl is empty.
Leisure · Lv 4 1
Leisure · Lv 3 4
Levels and upgrades
What each level asks, how many recipes it offers and how much it stores before an Aniimo has to haul it away.
| Level | Unlocks at | Upgrade (Home Coin) | Recipes | Storage |
|---|---|---|---|---|
| 1 | RV Lv. 18 | 453,000 | 2 | 240 |
How many you can place: 1 from RV Lv 18.
Recipes, level by level
All 2 recipes, under the level that unlocks them: what goes in, the work it costs, the ability level the game recommends and what the Co-op Store pays for the output.
| Product | Ingredients | Work | Sells for |
|---|---|---|---|
Scales×8 Light · no work without it Sunlamp Family only · Somniwing, Gracewing, Flutternym | · | 2,700 work Lv 3 recommended 30 min at Lv 3, 23 min at Lv 4 | 1,680 |
Scales×12 Light · no work without it Sunlamp Family only · Somniwing, Gracewing, Flutternym Unlocks with Lv. 8 Resource Detector. | · | 2,700 work Lv 3 recommended 30 min at Lv 3, 23 min at Lv 4 | 2,520 |
Recipes to unlock first
One of these recipes is not open from the start: a Recipe Note to use, an RV module level to reach, or a limited window.
-
Scales×12 Unlocks with Lv. 8 Resource Detector.
Stations like this one
Also worked with Leisure
Nimbus Bed
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Dewy House
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Starfall Hammock
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Tidewhisper Sandcastle
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Also faster for Nimble
Jukebox Dryer
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Blazing Stove
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Upgrade (Home Coin)
