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Floral Windmill

29 September 2026

Floral Windmill is worked by Aniimo with Leisure; its recipes recommend level 3. Aniimo with the Nimble personality work 20 % faster here. It has 1 level, from RV Lv 18, and 2 recipes.

Floral Windmill

Who works here

Floral Windmill
  • Leisure Lv 3 recommended Playful Aniimo happily produce various items while they play and have fun.
  • NNimble Aniimo work efficiency increases by 20% when assigned to the Jukebox Dryer, Blazing Stove, or Floral Windmill.

These steps are reserved to one family: only these Aniimo can take them, whatever their level.

Work per minute, by the Aniimo’s level
LeisureLv 1Lv 2Lv 3Lv 4
Asks Lv 3 306090120

× 1.2 for an Aniimo with the Nimble personality, × 0.2 when the food bowl is empty.

Leisure · Lv 4 1

Levels and upgrades

What each level asks, how many recipes it offers and how much it stores before an Aniimo has to haul it away.

Level Unlocks at Upgrade (Home Coin) Recipes Storage
1 RV Lv. 18 453,000 2 240

How many you can place: 1 from RV Lv 18.

Recipes, level by level

All 2 recipes, under the level that unlocks them: what goes in, the work it costs, the ability level the game recommends and what the Co-op Store pays for the output.

ProductIngredientsWorkSells for
Scales×8 Light · no work without it SunlampLight Family only · Somniwing, Gracewing, Flutternym · 2,700 work LeisureLv 3 recommended 30 min at Lv 3, 23 min at Lv 4 Home Coin1,680
Scales×12 Light · no work without it SunlampLight Family only · Somniwing, Gracewing, Flutternym Unlocks with Lv. 8 Resource Detector. · 2,700 work LeisureLv 3 recommended 30 min at Lv 3, 23 min at Lv 4 Home Coin2,520

Recipes to unlock first

One of these recipes is not open from the start: a Recipe Note to use, an RV module level to reach, or a limited window.

  • Scales×12 Unlocks with Lv. 8 Resource Detector.
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